[Remote] AI Rust Engineer Remote (American or European time zones)
Note: The job is a remote job and is open to candidates in USA. UMATR is partnering with a well-backed developer tools company to hire an AI Rust Engineer into their engineering team. This role focuses on building AI-native workflows for software engineers and improving how AI interacts with evolving codebases.
Responsibilities
- Design systems that let AI participate directly in real developer workflows
- Build the infrastructure that connects language models to the editor and surrounding tooling
- Develop context systems that help models reason about large, complex codebases
- Design evaluation frameworks that measure whether AI-assisted development is genuinely helping engineers
- Improve the reliability, latency, and cost efficiency of AI features in production
- Collaborate closely with editor and infrastructure engineers to get ideas shipped quickly
- Pair program with teammates to explore and refine systems together
Skills
- Hands-on experience building production systems powered by large language models
- A strong grasp of model behaviour, prompting, and evaluation
- A track record of integrating AI capabilities into real shipped software
- Solid backend or systems programming experience
- Genuine interest in developer tools and programming environments
- Experience with Rust, or a real willingness to pick it up quickly
- Strong collaboration instincts, comfortable working closely with other engineers
- You've built AI coding assistants or developer tooling before
- You have experience with, and a strong understanding of MCP
- You've designed evaluation systems for LLM-driven products
- You've worked with large codebases, compilers, or language tooling
- You've built with tool-using or agent-style models
- Production Rust experience
Company Overview